Indie Dev Supporter. Researching game addiction, design, neuroscience & user psychology. I think crypto & HTML5 games are the future.

Ottawa, Ontario
Joined July 2013
Was it like this 250 years ago? Chubby revolutionists unable to hop a 3 foot fence. Soldiers out of breath collapsing from a flight of stairs. Invasions cancelled because sidewalk grades weren't low enough for their mobility scooters.
0
1
0
In most car dealerships, they have a "Finance Office" with a desk button that locks the door once you're inside. They're not going to do anything to you, but the customer can't refuse because of the implication. "Ahh! There's nowhere for me to run. What am I going to do, say no?"
0
0
1
With the #FinalFantasyXVI announcement, we've just passed the half-way mark of when their Latin numbering system will finally stop.
0
0
0
E.g. 1. "Cash Grab" game mode (new scheduled reward system) 2. Start w/ fists. Run arena collecting, or killing for, cash in timed match 3. Interstitial "store" load-out menu for buying items w/ cash 4. Add new reward system re: death animation & attack mechanics (knockback)
1
0
0
Show this thread
If "fun" is really just chemistry, maybe game developers should learn how to manipulate chemicals before pixels.
1
0
2
Proposed Toy for #WoW that allows users to restrain automated multiboxing and farming bots themselves. @BlizzardCS has already outsourced all QA & Testing externally to the users, and finding solutions in-game to significantly reduce support costs is the future after all.
0
0
2
I wonder what ever happened to "Proudly Presents". I suppose film & game studios aren't exactly proud of their work anymore?
0
0
3
Fictional AI deserves more credit. It would be smart enough to avoid wars and simply entertain us instead. Give us free drugs, sugary foods, immersive video games, and sex robots. No resistance. If everyone was given what they wanted, the human race would go extinct.
1
0
2
Glad to see higher adoption of Video Ad Rewards. Took too long to convince web advertisers to do it. The benefit was never the Reward Ad itself, it was because users disabled adblockers for the whole site. More attractive rewards = higher chance of turning off adblocker.
0
0
2
Early tetrads.io metrics are promising. I haven't published it yet since I only need playtesting atm. But .ru bots already scraped it. Not ironic, but a nice coincidence to see it starting out & hot in Russia. Expecting "Tetris Combat" style clone games after this.
0
0
6