Creator of the Crystal programming language. Developer at NoRedInk. I like video games.

Joined February 2008
asterite retweeted
When I show you this list of issues, which language do you think of? • Poor error messages • Documentation not helpful enough • Getting started difficulty • Lack of IDE support
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Welp, as I said, I've been porting Doom (specifically ManagedDoom) to @CrystalLanguage for fun for about 2-3 weeks now. I've now got the title screen showing, and though the 3d view isn't rendering yet, the play sim _is_ running. Now to get the 3d view working ^_^
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asterite retweeted
Why you should give Crystal Lang a try: a quick review vincent.jousse.org/blog/why-… /cc @CrystalLanguage @luckyframework
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asterite retweeted
This weekend, on January 9th, it has been 10 years since the first commit to the Elixir repository!🎉 To celebrate, I wrote an article detailing the different domains Elixir is used at and highlighted some of the exciting developments coming this year: dashbit.co/blog/ten-years-is…
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Microservices: "I wish my method calls had more latency"
Microservices: “Distributed systems are hard. What would make them easier is more moving parts!”
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asterite retweeted
Massive improvements after migrating to @CrystalLanguage and @luckyframework. Great talk at #RawCrystal2020 by @jeremywoertink
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No one will know that your giving a talk in your pajamas when you're using a custom psychedelic video effect written entirely in @CrystalLanguage.
Awesome psychedelic trickery by @postmodern_mod3 using C bindings on Room 2 at #RawCrystal2020
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asterite retweeted
@CrystalLanguage has been a revolution to us”, Stephen, co-founder at place.technology talking about their production adoption of Crystal at #RawCrystal2020
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I couldn't have said it better! Registrations close tomorrow at 12 pm UTC!
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